Quantcast
Channel: Answers for "Help getting player killed when enemy collides with him"
Browsing latest articles
Browse All 6 View Live

Answer by FakeBerenger

[OnCollisionEnter][1]. Then, the dying part is up to you, but probably : Application.LoadLevel(); Time.timeScale = 0; Destroy( gameObject); etc ... [1]:...

View Article


Answer by gamenovice

I am assuming that you have colliders set up on both your character and your enemy for this. normally what you should do is check if a collision occured between your player and the enemy, after that,...

View Article

Browsing latest articles
Browse All 6 View Live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>